Pandas at Play is a video game developer offering contract engineering services. Do you need some extra engineering help shipping your title? Perhaps you need help porting your game from one platform to another? With 20 years and counting in the game industry, we can help with your contract game development needs.
Partial gameography:
- Indivisible (2019, PlayStation 4/Xbox One/PC)
- Systems engineering
- Starblood Arena (2017, PSVR)
- Systems engineering
- PlayStation VR Demo Disc 1-3 (2016-2018, PSVR)
- Lead Engineer (External demo integration, general systems engineering)
- Warmachine: Tactics (2014, PC)
- Network and systems engineer (Steamworks integration, general systems engineering)
- Skullgirls (2013, PC)
- Lead Engineer (Systems and rendering engineering, Steamworks integration, GGPO integration)
- Medal of Honor: Warfighter (2012, PlayStation 3/Xbox 360/PC)
- Systems and rendering engineering
- Bulletstorm (2011, PC)
- Additional engineering
- Medal of Honor (2010, PlayStation 3/Xbox 360/PC)
- Systems engineering
- Medal of Honor: Airborne (2007, PlayStation 3/Xbox 360/PC)
- Gameplay and multiplayer engineering
- Medal of Honor: European Assault (2005, PlayStation 2/Xbox/GameCube)
- Gameplay engineering
- GoldenEye: Rogue Agent (2004, PlayStation 2/Xbox/GameCube)
- Gameplay and AI engineering
- Medal of Honor: Rising Sun (2003, PlayStation 2/Xbox/GameCube)
- UI engineering
Let us know if we can be of assistance to you! Contact us here…